We Are the Ones
A project built with words alone.
This project We Are the Ones started as a question: could I build a fully realized interactive art experience without ever opening a design tool?
No Figma. No wireframes. No mockups. Just conversation, iteration, and trust in the process.
The entire experience was built through vibe coding, describing what I wanted in plain language and letting the code emerge from dialogue. I used Cursor with Claude Sonnet 4.6 as my collaborator, working in an iterative loop where each prompt refined the last. The door, the sky, the read-along scroll, the creatures, the sunrise. And all of it built without writing a single line of code directly.
The story was written in collaboration with Claude, starting from my own bio and pushed toward something more mythic — a Tolkien register, a dystopian undercurrent, a hopeful ending. We went through a dozen drafts before it felt right.
The music is by I Am Robot and Proud. The narration was generated using ElevenLabs — a mature British female voice (her name is Jane) chosen deliberately for gravitas without pomposity.
The final product, audio aside, is a single HTML file. 84 kilobytes. Two minutes long. Built in half a day. The traditional version — design, write, develop, record, license, integrate — would have taken a week, maybe two, and a team.
The door was always there.
I just had to imagine and describe it.
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Check it out: We Are the Ones


